Ship fast.
Iterate faster.

17h Studio builds Roblox games in short cycles. Playable prototypes in days, live releases in weeks and updates driven by real player data.

0
Live games
Days
Idea to prototype
Weekly
Update cadence

Catalog

Live on Roblox

Every title started as a quick prototype and keeps growing through constant updates.

Process

From idea to live, fast

Small team, short cycles. Ideas get tested by real players instead of sitting in a doc.

  1. 01

    Prototype

    A playable core loop in days. If it is not fun in the first minute, it does not move forward.

  2. 02

    Deploy

    Straight to Roblox with real players. Launching early beats polishing in the dark.

  3. 03

    Iterate

    Retention, session length and player feedback decide the next update. Then it ships again.

Blog

Notes from the build log

All posts